progress towards working screen device
This commit is contained in:
@@ -10,7 +10,7 @@ HARE_SOURCES != find . -name '*.ha'
|
|||||||
build: build/meadow
|
build: build/meadow
|
||||||
|
|
||||||
run: build
|
run: build
|
||||||
build/meadow factor.rom
|
build/meadow pixel.rom
|
||||||
|
|
||||||
build/meadow: $(HARE_SOURCES)
|
build/meadow: $(HARE_SOURCES)
|
||||||
hare build $(LIBS) -o build/meadow src/
|
hare build $(LIBS) -o build/meadow src/
|
||||||
|
|||||||
+116
-19
@@ -2,6 +2,10 @@ use sdl3;
|
|||||||
use sdl3::image;
|
use sdl3::image;
|
||||||
use sdl3::ttf;
|
use sdl3::ttf;
|
||||||
use types::c;
|
use types::c;
|
||||||
|
use os;
|
||||||
|
use io;
|
||||||
|
use fmt;
|
||||||
|
use strings;
|
||||||
use uxn;
|
use uxn;
|
||||||
|
|
||||||
def WIDTH = 640;
|
def WIDTH = 640;
|
||||||
@@ -23,20 +27,6 @@ export fn main() void = {
|
|||||||
const img = image::LoadTexture(render, c::nulstr("./assets/mascot.jpg\0"))!;
|
const img = image::LoadTexture(render, c::nulstr("./assets/mascot.jpg\0"))!;
|
||||||
defer sdl3::DestroyTexture(img);
|
defer sdl3::DestroyTexture(img);
|
||||||
|
|
||||||
ttf::Init()!;
|
|
||||||
defer ttf::Quit();
|
|
||||||
|
|
||||||
let font = ttf::OpenFontIO(
|
|
||||||
sdl3::IOFromConstMem(&tiny_ttf, len(tiny_ttf))!, true, 18.0)!;
|
|
||||||
defer ttf::CloseFont(font);
|
|
||||||
|
|
||||||
let text_color = sdl3::Color { r = 0, g = 255, b = 0, a = 255 };
|
|
||||||
let text = ttf::RenderText_Blended(font, c::nulstr("Hello World!\0"),
|
|
||||||
0, text_color)!;
|
|
||||||
let text_texture = sdl3::CreateTextureFromSurface(render, text)!;
|
|
||||||
sdl3::DestroySurface(text);
|
|
||||||
defer sdl3::DestroyTexture(text_texture);
|
|
||||||
|
|
||||||
let w = 0.0f32, h = 0.0f32;
|
let w = 0.0f32, h = 0.0f32;
|
||||||
sdl3::GetTextureSize(img, &w, &h)!;
|
sdl3::GetTextureSize(img, &w, &h)!;
|
||||||
sdl3::get_error()!;
|
sdl3::get_error()!;
|
||||||
@@ -45,10 +35,119 @@ export fn main() void = {
|
|||||||
let x = 0, y = 0;
|
let x = 0, y = 0;
|
||||||
let xd = 1, yd = 1;
|
let xd = 1, yd = 1;
|
||||||
|
|
||||||
|
|
||||||
|
const screen_w = WIDTH;
|
||||||
|
const screen_h = HEIGHT;
|
||||||
|
//Create blank texture for screen
|
||||||
|
const meadow_texture = sdl3::CreateTexture(render,
|
||||||
|
sdl3::PixelFormat::XRGB8888,
|
||||||
|
sdl3::TextureAccess::STATIC,
|
||||||
|
screen_w,
|
||||||
|
screen_h)!;
|
||||||
|
defer sdl3::DestroyTexture(meadow_texture);
|
||||||
|
// const pixeldata: [WIDTH * HEIGHT]u32 = [0...];
|
||||||
|
let pixeldata: *[uxn::MAXWIDTH * uxn::MAXHEIGHT]u32 = alloc([0...])!; //TODO figure out actual size
|
||||||
|
|
||||||
let run = true;
|
let run = true;
|
||||||
let ev = sdl3::Event { ... };
|
let ev = sdl3::Event { ... };
|
||||||
uxn::uxnrun();
|
if(len(os::args) < 2){
|
||||||
|
fmt::printf("usage: %s file.rom [args..]\n")!;
|
||||||
|
return;
|
||||||
|
};
|
||||||
|
let path = os::args[1];
|
||||||
|
let state: *uxn::uxn = uxn::uxn_init(path)!;
|
||||||
|
uxn::uxn_reset(state);
|
||||||
for (run) {
|
for (run) {
|
||||||
|
//UXN stuff
|
||||||
|
if(state.running){
|
||||||
|
// fmt::printf("Next Step!\n")!;
|
||||||
|
uxn::uxn_step(state)!;
|
||||||
|
}else{
|
||||||
|
// fmt::printf("Not Running!\n")!;
|
||||||
|
if(state.console_vector != 0){
|
||||||
|
let args = os::args[2..];
|
||||||
|
let i: u8 = 0;
|
||||||
|
let argcount = len(args): u8;
|
||||||
|
for (let arg .. args){
|
||||||
|
// fmt::println("Console input args")!;
|
||||||
|
for(let char: u8 .. strings::toutf8(arg)){
|
||||||
|
// fmt::printfln("Console input arg char: {:x}", char)!;
|
||||||
|
match (uxn::console_input(char,2,state)) {
|
||||||
|
case done =>
|
||||||
|
yield done;
|
||||||
|
case let val: u8 =>
|
||||||
|
fmt::fatalf("Unhandled Opcode: {:x}", val);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
let ctype: u8 = if(i == (argcount - 1)){
|
||||||
|
yield 4;
|
||||||
|
} else {
|
||||||
|
yield 3;
|
||||||
|
};
|
||||||
|
match (uxn::console_input('\n',ctype,state)) {
|
||||||
|
case done =>
|
||||||
|
yield done;
|
||||||
|
case let val: u8 =>
|
||||||
|
fmt::fatalf("Unhandled Opcode: {:x}", val);
|
||||||
|
};
|
||||||
|
i+=1; //TODO using i here seems inelegant
|
||||||
|
};
|
||||||
|
for( state.dev[0x0f] == 0; i+=1 ){
|
||||||
|
let buf: [1]u8 = [0];
|
||||||
|
let count = io::read(os::stdin, buf)!;
|
||||||
|
// fmt::println("Read input")!;
|
||||||
|
if(count != 0) {
|
||||||
|
match (uxn::console_input(buf[0],1,state)) {
|
||||||
|
case done =>
|
||||||
|
yield done;
|
||||||
|
case let val: u8 =>
|
||||||
|
fmt::fatalf("Unhandled Opcode: {:x}", val);
|
||||||
|
};
|
||||||
|
// fmt::println("Retuned from console_input")!;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
match (uxn::console_input('\n',4,state)) { //TODO should this run?
|
||||||
|
case done =>
|
||||||
|
yield done;
|
||||||
|
case let val: u8 =>
|
||||||
|
fmt::fatalf("Unhandled Opcode: {:x}", val);
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
if(state.screen_size_changed){
|
||||||
|
let dims = uxn::get_window_size(state);
|
||||||
|
fmt::printfln("Setting window to width: {:x} height: {:x}", dims.width, dims.height)!;
|
||||||
|
if((dims.width != 0) && (dims.height !=0)){
|
||||||
|
//TODO, check current dims
|
||||||
|
|
||||||
|
sdl3::SetWindowSize(win,dims.width: int,dims.height: int)!;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
state.screen_size_changed = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
if(state.screen_update){
|
||||||
|
let pcount = 0;
|
||||||
|
for(let x: u16 = 0; x < screen_w: u16; x+=1 ){
|
||||||
|
for(let y: u16 = 0; y < screen_h: u16; y+=1 ){
|
||||||
|
const colshort = uxn::get_color(x,y,state);
|
||||||
|
//take 16-bit color and transform to 32-bit number
|
||||||
|
//XRGB -> XXRXGXBX
|
||||||
|
const r = (colshort & 0x0F00): u32 << (3*4);
|
||||||
|
const g = (colshort & 0x00F0): u32 << (2*4);
|
||||||
|
const b = (colshort & 0x000F): u32 << (1*4);
|
||||||
|
const color: u32 = r | g | b;
|
||||||
|
// const data = pixeldata: *[*]u32; //
|
||||||
|
pixeldata[pcount] = color;
|
||||||
|
pcount +=1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
state.screen_update = false;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
//Render stuff
|
||||||
for (sdl3::PollEvent(&ev)) {
|
for (sdl3::PollEvent(&ev)) {
|
||||||
if (ev.event_type == sdl3::EventType::QUIT) {
|
if (ev.event_type == sdl3::EventType::QUIT) {
|
||||||
run = false;
|
run = false;
|
||||||
@@ -64,10 +163,8 @@ export fn main() void = {
|
|||||||
h = h: f32,
|
h = h: f32,
|
||||||
})!;
|
})!;
|
||||||
|
|
||||||
let dst = sdl3::FRect { y = y: f32, ... };
|
sdl3::UpdateTexture(meadow_texture, null, pixeldata: *opaque, 32)!;
|
||||||
sdl3::GetTextureSize(text_texture, &dst.w, &dst.h)!;
|
sdl3::RenderTexture(render, meadow_texture, null, null)!;
|
||||||
dst.x = x: f32 + (w: f32 - dst.w) / 2.0;
|
|
||||||
sdl3::RenderTexture(render, text_texture, null, &dst)!;
|
|
||||||
|
|
||||||
sdl3::RenderPresent(render)!;
|
sdl3::RenderPresent(render)!;
|
||||||
sdl3::Delay(1000 / 60);
|
sdl3::Delay(1000 / 60);
|
||||||
|
|||||||
+128
-17
@@ -10,26 +10,59 @@ use strings;
|
|||||||
// let ptr: [2] u8 = [0...];
|
// let ptr: [2] u8 = [0...];
|
||||||
// let stk: [2][0x100] u8 = [[0...],[0...]];
|
// let stk: [2][0x100] u8 = [[0...],[0...]];
|
||||||
|
|
||||||
type uxn = struct {
|
|
||||||
|
export type uxn = struct {
|
||||||
pc: u16,
|
pc: u16,
|
||||||
console_vector: u16,
|
console_vector: u16,
|
||||||
|
screen_vector: u16,
|
||||||
ram: [0x10000] u8,
|
ram: [0x10000] u8,
|
||||||
dev: [0x100] u8,
|
dev: [0x100] u8,
|
||||||
ptr: [2] u8,
|
ptr: [2] u8,
|
||||||
stk: [2][0x100] u8,
|
stk: [2][0x100] u8,
|
||||||
|
running: bool,
|
||||||
|
screen_size_changed: bool,
|
||||||
|
screen_update: bool,
|
||||||
|
screen: uxn_screen,
|
||||||
|
palette: [4] u16,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
//TODO find a way to use these below
|
||||||
|
export def MAXWIDTH = 4096;
|
||||||
|
export def MAXHEIGHT = 2160;
|
||||||
|
//Screen consists of two layers of 2-bit pixels
|
||||||
|
export type uxn_screen = ([MAXWIDTH][MAXHEIGHT]u8, [MAXWIDTH][MAXHEIGHT]u8);
|
||||||
|
|
||||||
|
const reset_vector: u16 = 0x0100;
|
||||||
|
|
||||||
fn initialize_uxn_mem() *uxn = {
|
fn initialize_uxn_mem() *uxn = {
|
||||||
return alloc(uxn{
|
return alloc(uxn{
|
||||||
pc = 0x0100,
|
pc = reset_vector,
|
||||||
console_vector = 0,
|
console_vector = 0,
|
||||||
|
screen_vector = 0,
|
||||||
ram = [0...],
|
ram = [0...],
|
||||||
dev = [0...],
|
dev = [0...],
|
||||||
ptr = [0...],
|
ptr = [0...],
|
||||||
stk = [[0...],[0...]]
|
stk = [[0...],[0...]],
|
||||||
|
running = false,
|
||||||
|
screen_size_changed = false,
|
||||||
|
screen_update = false,
|
||||||
|
screen = ([[0...]...],[[0...]...]),
|
||||||
|
palette = [0...],
|
||||||
})!;
|
})!;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
export fn get_window_size(state: *uxn) struct{width: u16, height: u16} = {
|
||||||
|
let width_high = state.dev[0x22];
|
||||||
|
let width_low = state.dev[0x23];
|
||||||
|
let height_high = state.dev[0x24];
|
||||||
|
let height_low = state.dev[0x25];
|
||||||
|
|
||||||
|
let result = struct {width: u16 = short_from_bytes(width_high,width_low),
|
||||||
|
height: u16 = short_from_bytes(height_high,height_low) };
|
||||||
|
return result;
|
||||||
|
};
|
||||||
|
|
||||||
fn emu_dei(port: u8, state: *uxn) u8 = {
|
fn emu_dei(port: u8, state: *uxn) u8 = {
|
||||||
let val = state.dev[port];
|
let val = state.dev[port];
|
||||||
// fmt::printfln("Read {:x} from port {:x}", val, port)!;
|
// fmt::printfln("Read {:x} from port {:x}", val, port)!;
|
||||||
@@ -46,23 +79,73 @@ fn emu_deo(port: u8, value: u8, state: *uxn) void = {
|
|||||||
let low = value;
|
let low = value;
|
||||||
state.console_vector = short_from_bytes(high,low);
|
state.console_vector = short_from_bytes(high,low);
|
||||||
// fmt::printfln("Setting console_vector to: {:x}", console_vector)!;
|
// fmt::printfln("Setting console_vector to: {:x}", console_vector)!;
|
||||||
return;
|
|
||||||
case 0x18 =>
|
case 0x18 =>
|
||||||
fmt::print(value: rune)!;
|
fmt::print(value: rune)!;
|
||||||
return;
|
|
||||||
case 0x19 =>
|
case 0x19 =>
|
||||||
fmt::error(value)!;
|
fmt::error(value)!;
|
||||||
return;
|
case 0x21 =>
|
||||||
|
let high = state.dev[0x20];
|
||||||
|
let low = value;
|
||||||
|
state.screen_vector = short_from_bytes(high,low);
|
||||||
|
case 0x2e =>
|
||||||
|
draw_pixel(value,state);
|
||||||
|
case 0x2f =>
|
||||||
|
yield;
|
||||||
case =>
|
case =>
|
||||||
return;
|
if( port == 0x22 ||
|
||||||
|
port == 0x23 ||
|
||||||
|
port == 0x24 ||
|
||||||
|
port == 0x25 ) {
|
||||||
|
state.screen_size_changed = true;
|
||||||
|
}else if( port == 0x09 || //TODO maybe also trigger on high bytes
|
||||||
|
port == 0x0b ||
|
||||||
|
port == 0x0d ){
|
||||||
|
regenerate_palettes(state);
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
fn regenerate_palettes(state: *uxn) void = {
|
||||||
|
const r = short_from_bytes(state.dev[0x08],state.dev[0x09]);
|
||||||
|
const g = short_from_bytes(state.dev[0x0a],state.dev[0x0b]);
|
||||||
|
const b = short_from_bytes(state.dev[0x0c],state.dev[0x0d]);
|
||||||
|
|
||||||
type evalerror = !void;
|
|
||||||
type unhandled = !u8;
|
|
||||||
|
|
||||||
type error = !(evalerror | unhandled);
|
state.palette[0] = ((r & 0xf000) >> 4) | ((g & 0xf000) >> 8) | ((b & 0xf000) >> 12);
|
||||||
|
state.palette[1] = ((r & 0x0f00) >> 0) | ((g & 0x0f00) >> 4) | ((b & 0x0f00) >> 8);
|
||||||
|
state.palette[2] = ((r & 0x00f0) << 4) | ((g & 0x00f0) >> 0) | ((b & 0x00f0) >> 4);
|
||||||
|
state.palette[3] = ((r & 0x000f) << 8) | ((g & 0x000f) << 4) | ((b & 0x000f) >> 0);
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
fn draw_pixel(value: u8, state: *uxn) void = {
|
||||||
|
//TODO handle fill
|
||||||
|
const color = value & 0b00000011;
|
||||||
|
const x = short_from_bytes(state.dev[0x28],state.dev[0x29]);
|
||||||
|
const y = short_from_bytes(state.dev[0x2a],state.dev[0x2b]);
|
||||||
|
if((value & 0b01000000) == 0){
|
||||||
|
state.screen.0[x][y] = color;
|
||||||
|
} else {
|
||||||
|
state.screen.1[x][y] = color;
|
||||||
|
};
|
||||||
|
state.screen_update = true;
|
||||||
|
};
|
||||||
|
|
||||||
|
export fn get_color(x: u16, y: u16, state: *uxn) u16 = {
|
||||||
|
// check layer 1
|
||||||
|
let color = state.screen.1[x][y] & 0b00000011;
|
||||||
|
if(color == 0){
|
||||||
|
color = state.screen.0[x][y];
|
||||||
|
};
|
||||||
|
return state.palette[color];
|
||||||
|
};
|
||||||
|
|
||||||
|
export type evalerror = !void;
|
||||||
|
export type unhandled = !u8;
|
||||||
|
|
||||||
|
export type error = !(evalerror | unhandled);
|
||||||
|
|
||||||
type simple_op = void;
|
type simple_op = void;
|
||||||
type literal_op = struct { short: bool, ret: bool};
|
type literal_op = struct { short: bool, ret: bool};
|
||||||
@@ -295,7 +378,14 @@ fn pop_or_get(inst: normal_op, off: u8, state: *uxn) (u8 | u16) = {
|
|||||||
fn uxn_eval(new_pc: u16, state: *uxn) (done | error ) = {
|
fn uxn_eval(new_pc: u16, state: *uxn) (done | error ) = {
|
||||||
// let a: u16 = 0, b: u16 = 0, c: u16 = 0, x: [2]u16 = [0...], y: [2]u16 = [0...], z: [2]u16 = [0...];
|
// let a: u16 = 0, b: u16 = 0, c: u16 = 0, x: [2]u16 = [0...], y: [2]u16 = [0...], z: [2]u16 = [0...];
|
||||||
state.pc = new_pc;
|
state.pc = new_pc;
|
||||||
for(true){
|
state.running = true;
|
||||||
|
for(state.running){
|
||||||
|
uxn_step(state)?;
|
||||||
|
};
|
||||||
|
return done;
|
||||||
|
};
|
||||||
|
|
||||||
|
export fn uxn_step(state: *uxn) (done | error) = {
|
||||||
// fmt::printfln("Starting eval with pc: {:x}", pc)!;
|
// fmt::printfln("Starting eval with pc: {:x}", pc)!;
|
||||||
let readval = state.ram[state.pc];
|
let readval = state.ram[state.pc];
|
||||||
let inst: instruction = get_instruction(readval)?;
|
let inst: instruction = get_instruction(readval)?;
|
||||||
@@ -305,6 +395,7 @@ fn uxn_eval(new_pc: u16, state: *uxn) (done | error ) = {
|
|||||||
// /* BRK */ case 0x00: return 1;
|
// /* BRK */ case 0x00: return 1;
|
||||||
case BRK =>
|
case BRK =>
|
||||||
// fmt::println("Break!")!;
|
// fmt::println("Break!")!;
|
||||||
|
state.running = false;
|
||||||
return done;
|
return done;
|
||||||
// /* JCI */ case 0x20: if(DEC(0)) { IMM state.pc += a; } else pc += 2; break;
|
// /* JCI */ case 0x20: if(DEC(0)) { IMM state.pc += a; } else pc += 2; break;
|
||||||
case JCI =>
|
case JCI =>
|
||||||
@@ -668,13 +759,10 @@ fn uxn_eval(new_pc: u16, state: *uxn) (done | error ) = {
|
|||||||
case =>
|
case =>
|
||||||
return readval: unhandled;
|
return readval: unhandled;
|
||||||
};
|
};
|
||||||
};
|
return done;
|
||||||
|
|
||||||
|
|
||||||
// return evalerror;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
fn console_input(c: u8, ctype: u8, state: *uxn) (done | error) = {
|
export fn console_input(c: u8, ctype: u8, state: *uxn) (done | error) = {
|
||||||
state.dev[0x12] = c;
|
state.dev[0x12] = c;
|
||||||
state.dev[0x17] = ctype;
|
state.dev[0x17] = ctype;
|
||||||
if(state.console_vector != 0){
|
if(state.console_vector != 0){
|
||||||
@@ -697,7 +785,30 @@ fn strerror(err: error) str = {
|
|||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
|
||||||
|
export fn uxn_init(path: str) ( *uxn | error ) = {
|
||||||
|
let romfile = match (os::open(path,fs::flag::RDONLY)) {
|
||||||
|
case let file: io::file =>
|
||||||
|
yield file;
|
||||||
|
case let err: fs::error =>
|
||||||
|
fmt::fatalf("Error opening {}: {}", path, fs::strerror(err));
|
||||||
|
};
|
||||||
|
let state: *uxn = initialize_uxn_mem();
|
||||||
|
//Copy rom into ram
|
||||||
|
let bytesread = match (io::read(romfile,state.ram[0x100..0xff00])){
|
||||||
|
case let bytes: size =>
|
||||||
|
yield bytes;
|
||||||
|
case let eof: io::EOF =>
|
||||||
|
fmt::fatalf("Empty Rom");
|
||||||
|
case let err: io::error =>
|
||||||
|
fmt::fatalf("Error reading: {}", io::strerror(err));
|
||||||
|
};
|
||||||
|
io::close(romfile)!; //TODO, isn't there some kind of oversized roms?
|
||||||
|
return state;
|
||||||
|
};
|
||||||
|
export fn uxn_reset(state: *uxn) void = {
|
||||||
|
state.pc = reset_vector;
|
||||||
|
state.running = true;
|
||||||
|
};
|
||||||
export fn uxnrun() void = {
|
export fn uxnrun() void = {
|
||||||
if(len(os::args) < 2){
|
if(len(os::args) < 2){
|
||||||
fmt::printf("usage: %s file.rom [args..]\n")!;
|
fmt::printf("usage: %s file.rom [args..]\n")!;
|
||||||
|
|||||||
Reference in New Issue
Block a user